//Call:     item_info(itemID)
//Info:     Returns with some info of item itemID.
//Event:    Any
//Returns:  The info of item itemID.

var no,name;
no=argument0
name=""

if (no=1) {name="Recovers 5 Hp"}
if (no=2) {name="Recovers 5 Mp"}
if (no=3) {name="This wooden sword really #sucks cock"}
if (no=4) {name="This rusty pipe won't do much #except smell like toilets"}
if (no=5) {name="The worst motherfuckers #fight with a flute"}
if (no=6) {name="Good 'ol rake, good for# plants AND faces"}
if (no=7) {name="Some weak wooden arrows."}
if (no=8) {name="It's a cheese."}
if (no=9) {name="Just a piece of paper."}
if (no=10) {name="This was once a piece#of paper."}
if (no=11) {name=""}

return (name)
